Send/Recieve a clock signal to other players #1
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This could be super cool in a group, especially on the same LAN but it might still work across the net. WebRTC has a data channel which you could use for tempo and pulse signals. Using PeerJS or similar tools might get a simple sync going. But synchronization can be very tricky so maybe this is not a priority.
This is a good idea, I would love to see it working. I am currently focused on lightness and interpretation system but I keep that in mind. Thanks for PeerJS, it looks adapted indeed. Note: this could be an optional feature.
marked this issue as related to #35